An outdoor pool with an iPhone LiDAR

The methods from the room scan applied as-is to a wide outdoor area (about 38.2 m × 49.6 m), 2026-10-15

한국어
What was done: the area around an outdoor pool was scanned widely with the free Modelar app on a LiDAR iPhone, walking for about 44 minutes. The 90 high-resolution photos were taken standing on one survey point and turning in place (photo positions within 0.617 m). Processing starts with what worked best on the room scan, using the same tools.

End-to-end pipeline

flowchart LR
  A["iPhone Modelar scan
outdoors, about 44 min"] --> Z["Decode the export
video, photos, LiDAR depth frames"] Z --> M1["① App mesh"] Z --> M2["② LiDAR points"] Z --> D["LiDAR depth frames
11,589"] --> T["TSDF fusion
3 cm grid"] --> M3["③ Mesh + photo texture
(largest view per triangle)"] Z --> P["1,380 photos
(every 3rd video frame + all high-res)"] --> M3 M1 & M2 & M3 --> W["Web compression
GLB · PLY"] classDef m1 fill:#fef3c7,stroke:#f59e0b,color:#78350f classDef m2 fill:#d1fae5,stroke:#10b981,color:#064e3b classDef m3 fill:#ffe4e6,stroke:#e11d48,color:#881337 class M1 m1 class M2 m2 class M3 m3

Compare in 3D

Pick a tab to load that method. Drag to rotate, wheel to zoom, right-drag to pan. Two fingers on a phone. ③ is 4 files (57 MB) and takes a while to load.

Each method in detail

① App mesh

How it was made: The mesh the Modelar app built while scanning, extracted as-is (Mesh.scn decoded with the same tool as the room).

Strengths
  • Zero processing time
  • Covers the whole area at once
Weaknesses
  • Vertex colours, so blurry
  • Split into 2,526 pieces

What to look at

Numbers: 1,286,546 triangles · web 5.6 MB

② LiDAR points

How it was made: From 30,000,000 LiDAR points, thinned on a 0.05 m grid to 1,331,284 for the web.

Strengths
  • The most trustworthy shape (real metres)
Weaknesses
  • Gaps between points up close
  • LiDAR reaches only 5 m, so far areas are empty

What to look at

Numbers: web 1,331,284 points · 20.0 MB

③ LiDAR depth mesh + photos

How it was made: The best method from the room scan (room ⑪) as-is: 11,589 LiDAR depth frames fused with TSDF into a mesh, then 1,380 photos (every 3rd video frame + all high-res) projected from the poses the iPhone recorded (texrecon, largest view per triangle). The area is wide, so the grid is 3 cm instead of 1 cm (2 cm produced 59,899 blocks and mesh extraction failed). For the web, textures were reduced to 1024 px and split into 4 files.

Strengths
  • Ground (dry grass, gravel) and walls keep the photo texture
  • Shape and dimensions from LiDAR
  • Walkable in Walk mode
Weaknesses
  • Bushes and leaves are holes: LiDAR cannot form surfaces there (screen coverage 84.4%, room 97.7%)
  • Close-up surfaces such as wooden boards are coarse at 3 cm and get wrong photo patches
  • Web textures reduced to 1024 px

What to look at

Numbers: 3,816,078 triangles · texture atlases 366 · texturing 14 min · photo match PSNR 16.39 · coverage 84.4% · web 57.1 MB

Compared with the room scan

RoomPool
Extent3.5 m × 3.65 m38.2 m × 49.6 m
LiDAR depth frames1,57211,589
TSDF grid1 cm3 cm
Photo match PSNR17.5516.39
Screen coverage97.7%84.4%

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